Houdini Algorithmic Live #111 - Field-based Anisotropic Remeshing
Published : 01-02-2023 - Duration : 03:21:57 - Like : 512
Youtube : Download Convert to MP3
Description :
This is a weekly... (not so much these days, sorry) live stream for Houdini tutorial to show some algorithmic design method. The topic for today is to implement a process to achieve field-based anisotropic remshing using nodes and some simple VEX scripting in Houdini. It's not based on any paper so the process could be really dirty but might be fun...
![](http://www.okevideotube.com/img/indodax468x60.gif)
Related Videos :
![]() |
Houdini Algorithmic Live #112 - Procedural Plant Growth By: Junichiro Horikawa |
![]() |
Houdini Algorithmic Live #095 - Pixel Art Generator By: Junichiro Horikawa |
![]() |
Houdini Algorithmic Live #122 - 3D Bubble By: Junichiro Horikawa |
![]() |
Houdini Algorithmic Live #094 - Sand Trail By: Junichiro Horikawa |
![]() |
Create Cross Roads In Houdini By: Genisease |
![]() |
Coding Adventure: Optimizing a Ray Tracer (by building a BVH) By: Sebastian Lague |